Defeat the player from your last loss
The Murder Arena Revenge badge asks you to kill the person who last killed you. After a defeat, identify that player, then look for an encounter where you can clearly recognize and defeat them. Check your Roblox badge inventory afterward. A kill against somebody else can help your round total, but it does not match the badge’s stated target.
The hard part is often identification, not a special attack. In a busy free-for-all, the avatar closest to you when you fall is not necessarily the one who eliminated you. Use the current game’s elimination display if it names the killer. If it does not give you a reliable name or visual cue, avoid guessing and make a fresh attempt after a clearer defeat.
Keep the target current
Remember the name or note an unmistakable avatar detail before returning to the arena. The word last matters. If another player defeats you before you reach the original target, check the latest elimination again and update whom you are looking for. Verify the award rather than assuming the old target still qualifies after another loss.
| Point in the attempt | Check you can make |
|---|---|
| Right after a loss | Who does the current game identify as the killer? |
| Before a pursuit | Can you distinguish that avatar from nearby players? |
| During the fight | Are you still facing the same person after anyone else joins? |
| After an elimination | Is Revenge recorded in your Roblox badge inventory? |
Do not treat a momentary notification as the only proof. Open the badge list for Davey’s Basement’s Murder Arena experience, place 111475355188494, and inspect ownership. If the badge is already owned, you can stop trying to reproduce the trigger.
Choose the fight without losing the target
A named opponent can pull all your attention toward one corridor. In an FFA, that is when another player gets a clean approach. Keep the target in view when possible, but check the next opening before following them around a wall. If you lose sight of the avatar, recover an angle from which you can identify them again. A rushed attack on a similar-looking player is a poor badge attempt.
If your target is fighting somebody else, watch both players long enough to keep their identities separate. Enter only when you have a usable line and a route out. Check the current game before relying on any marker or time limit; the badge wording names no damage bonus or other advantage.
The official artwork shows a knife carrier facing a revolver user in grid-walled corridors. It is a reminder that walls can interrupt your view of an opponent. It does not show a special Revenge route. Use the current arena to choose a position where you can still recognize the target after they move.
Check the result before repeating the hunt
After you defeat the player you identified, check the badge inventory. If Revenge has not appeared, confirm three things: that you viewed the correct experience, that the opponent was the latest person who defeated you, and that the elimination was credited to you in the live game. If any one detail is unclear, treat the attempt as unconfirmed and try again with a clearer target.
The public badge text does not give a same-round rule, an award delay, or a separate item reward. Use the live UI to settle what happened in your attempt. For advice on whether a long chase is worth your round time, read the Revenge strategy guide. For the badge, keep track of your most recent killer rather than treating the next opponent as the target.
FAQ
Who must I defeat for the Revenge badge?
The player who last killed you, according to the official badge description.
Does any kill after my own defeat count?
No. The stated condition names the player responsible for your last loss.
What if I lose to another player while searching?
Check the latest elimination and update the target you are tracking.
Is there a special Revenge damage boost?
The badge wording names no boost. Judge the fight using the current game and equipment.
How do I confirm the badge?
Open your Roblox badge inventory for the correct Murder Arena experience after the qualifying elimination.